How to contact ‘playingtheodds’?
What is ‘playingtheodds’ all about?
A quick introduction to what happens here at ‘playingtheodds’.
I mostly cover content about gaming. Primarily this is wargaming, but includes role playing games, board games and card games. The range is extensive and covers many backgrounds and settings.
I mostly post content that will help other gamers and showcase the games we play.
The primary ways I do this is to review games, provide background material for games, and present after action reports/ battle reports.
Join ‘playingtheodds’ by signing up to receive emails, or on Facebook or Twitter, to read the latest information and join in the conversations.
Who am I?
I am Matt, and I post as UnhingedTangent.
Playing the Odds is my personal blog, used to promote my chosen hobbies and support gamers, including my local gaming group.
The local group is the ‘Monday Night Gamers’, of which there are 8 of us, played at one club members house. We meet weekly, strangely enough, on a Monday night. We have been gathering weekly now for close on 20 years. Combined we have an extensive and long history playing games and individually, each member has their own rich history. To top it off they are great people.
The aim of ‘playingtheodds’ was as a creative outlet for myself, made available to the group, to store information, engage a wider audience or just record our going on’s. This has now grown to allow me to interact with my gaming hobby, and its community, in many more ways.
Ultimately I, and the Monday Night Gamers, are a group of people who love to game. We are gamers and we want to share our hobbies with everyone else out there, present our opinions and have some great debates over products, rules and philosophies of gaming.
I hope you enjoy the site
We have a number of contributors to the site are:
Not as long in the tooth as Unhinged, but getting there. I have a particular penchant for board games, but will gladly get involved with RPG’s, war games and card games. I pack a bad attitude to poorly designed games with a vast amount of vitriol towards the business practices of one particular company who shall remain unnamed on this Glorious Weekday. I have a thing for creating house rules (that never get played) and have even devised a couple of entire RPG systems. I think min-maxing is for people with no life, and a game that allows such a thing to occur isn’t well designed.